Game Development
Sub-Merged Conflicts
Collaborative 7-week game design project where you and a friend are underwater explorers on a mission to find the treasure, navigate through treacherous currents, encounter dangerous creatures, and use your teamwork skills to keep your submarine safe and strike gold!
Periodic Puffins
A video game prototype by where you play as a pixelated puffin who’s hungry for FISH. However, like in life, you’re not in complete control…
The Legend of Duck
Video game design project by Andrew Scheffer and Christian Foreman that implements the Legend of Zelda’s first dungeon in addition to a custom level. For our custom level, our team implemented a duck controller. Every movement the player makes is mirrored by the duck which makes for very interesting puzzles and dangerous situations!