Drew Scheffer

I am a first year PhD student in the AI Lab at the University of Michigan advised by Prof. Stella Yu. I also earned my BSE (2020-2023) and MSE (2023-2024) at the University of Michigan. This summer, I'm continuing my internship at the NASA Jet Propulsion Laboratory where I'm working on the surface simulation software for the Mars 2020 mission, Mars Sample Return mission, and the soon-to-be-launched CADRE tech demo.

CV  /  Github

Please feel free to reach out with any questions, inquiries, or jokes via my (scrambled) email below :)

hvi{womw@yqmgl.ihy  -- 

profile photo

Research

I'm broadly interested in robotics, computer vision, deep learning, and image processing. At the moment, I'm particularly interested in active perception in embodied AI.

I'm currently working as a researcher in the Intelligent Robotics and Autonomy Lab (IRAL) under Prof. Vasileios Tzoumas. Right now, we're developing and testing stable controllers for a drone with additional degrees of freedom for each propellor.

I'm also a summer research assistant in the FROG Lab at UofM under professor Katie Skinner. I'm developing an underwater shipwreck detection pipeline using side-scan sonar imagery and other bathymetric data.

Wreck-tify: Consistent Diffusion Correction For Shipwreck Mapping
Drew Scheffer, Ashwin Saxena, Christian Foreman
Class Project, 2024
presentation / github / pdf

Our team presents various diffusion-based underwater image restoration methods that are used to dehaze and color-correct underwater images such that they are conducive to above-water SLAM and scene reconstruction pipelines.

Da-TRASH: Depth-appended Tabletop Recycling Algorithm for Segmenting Havoc
Drew Scheffer, Ashwin Saxena
Class Project, 2023
project page / github / pdf

Our group extends upon previous work by adapting an existing Unseen Object Instance Segmentation (UOIS) model so that it can perform segmentation on RGB-only images.

Treble in the Sheets: Optical Music Recognition
Drew Scheffer, Ashwin Saxena, Christian Foreman
Class Project, 2022
video / github / pdf

This work presents a simplified optical musical recognition system. Our system takes images of sheet music as input and outputs both an image of the annotated sheet music and a MIDI file for easy parsing

A Selection of Cool Projects

Michigan Autonomous Aerial Vehicles (MAAV)
Fall 2020 - Summer 2023
website / design review / github

Software lead for an on-campus drone project team. Responsible for designing and implementing a completely autonomous software stack for a quadrotor using ROS integrated with the PX4 flight controller. Managed the development and integration of path planning, localization, and computer vision algorithms.

Quick Action
February 2022
website / demo / github

An IOS app with the ability to localize a user in a room, and create a custom AR map to the nearest exit of the building. MHacks hackathon winner.

Chess Engine
April 2022 - Present
github

C++ SDL chess engine! A work in progress. Uses bitmaps structure to store the game board and an alpha-beta pruning search algorithm.

Game Development

Sub-merged Conflicts
Christian Foreman, Drew Scheffer, Adam Scovera, Manish Venumuddula

Collaborative 7-week game design project where you and a friend are underwater explorers on a mission to find the treasure, navigate through treacherous currents, encounter dangerous creatures, and use your teamwork skills to keep your submarine safe and strike gold!

Periodic Puffins
Drew Scheffer

A video game prototype by where you play as a pixelated puffin who’s hungry for FISH. However, like in life, you’re not in complete control…

Zelda -- The Legend of Duck
Christian Foreman, Drew Scheffer

Video game design project that implements the Legend of Zelda's first dungeon in addition to a custom level!


Based on this template.